Dragon Quest 12 will bring big changes to the classic series

    Dragon Quest 12 will bring big changes to the classic series

    Square Enix has announced Dragon Quest 12: The Flames of Fate as the cornerstone of the Dragon Quest 35th Anniversary release. Although we only got to see a logo during the event, series creator Yuji Horii shared some details on what to expect from the upcoming new Dragon Quest game.

    Horii said Dragon Quest 12 would be a darker game, a "Dragon Quest for adults," not unlike how Naoki Yoshida described the upcoming Final Fantasy 16. Although the series is already no stranger to dark stories, she often treats them in a lighter way, gives them less attention, or sees them resolve with a happy ending.



    DQ 12 will also feature at least a few important choices that influence how the game's story unfolds, but Horii wasn't able to share much more.

    The latest Dragon Quest moves away from the classic command-based menu combat that the series helped establish as the norm in RPGs. However, Horii said he was not abandoning the system altogether. It was also something he couldn't talk much about, but suffice it to say the fight is going through something of an upheaval.

    Dragon Quest XI Definitive Edition was recently released on Xbox One and Game Pass, making it the first Dragon Quest available on every console. Presumably, we'll see Dragon Quest 12 on Nintendo Switch, PC, and PlayStation, but Square Enix will save those details for a later date.



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