What is the best Genshin Impact Battle Pass One weapon?

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Philippe Gloaguen
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If you are currently ranking your Gnostic Battle Pass in Genshin Impact, you might be wondering which weapon to choose when you reach Rank 30. You will have five different options to choose from, Sword, Claymore, Catalyst, Polearm and a bow. If you are wondering which one to choose and which one is the best, you have to consider which characters you have.

If you have a Venti, the bow is a clear winner. The aimed shot will have a 50% chance to cause a cyclone, dragging enemies into it and dealing 8 stacks of damage at 40% of your ATK. This would be superb for setting up his abilities and maximizing your damage.



The Serpentine Spine Claymore is also an attractive option, buffing your damage output while in the field, but also increasing the damage you take. This will really shine if you're good at dodging, as dodging incoming damage means you won't lose any stacks.

Finally, the Dark Sword is another good option, increasing your damage and also giving you healing in a slump. For our money, the best overall weapon is the bow, as it will work just fine on either Venti or Fischl, the two main bow users people probably have in their party.

The important thing is to consider the group you lead and the weapons you have. Consider your builds carefully and choose the best weapon for you.

The black sword

  • 4 star sword
  • ATK the base – 42
  • Critical Rate – 6%
  • Passive – Increases DMG dealt by normal and charged attacks by 20%. Additionally, regenerates 60% of ATK as HP when normal and charged attack gets a CRIT hit. This effect can occur once every 5s.

snake thorn

  • Claymore 4 stars
  • ATK the base – 42
  • Critical Rate – 6%
  • Passive – Every 4 seconds a character is on the field, they will deal 6% more DMG and take 3% more DMG. This effect has a maximum of 5 stacks and will not reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.

solar bead

  • 4 Star Catalyst
  • ATK the base – 42
  • Critical Rate – 6%
  • Passive – Normal attack hits increase Elemental Skill and Elemental Burst DMG by 20% for 6s. Similarly, Elemental Skill or Elemental Burst hits increase normal attack DMG by 20% for 6s.

Viridescent hunting

  • 4 Star Bow
  • ATK the base – 42
  • Critical Rate – 6%
  • Passive – When hit, normal and aimed shots have a 50% chance to generate a cyclone, which will continuously pull in surrounding enemies, dealing 40% ATK as DMG to those enemies every 0,5s for 4s . This effect can only occur once every 14s.

Deathmatch

  • Polearm 4 stars
  • ATK the base – 42
  • Crit Rate – 8%
  • Passive – If there are at least 2 enemies nearby, ATK increased by 16% and DEF increased by 16%. If there are less than 2 enemies nearby, ATK is increased by 24%.
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